warrior

Warriors are experienced mercenaries who have honed their skills on countless battlefields.

They carry great swords and are capable of skillfully defending themselves from enemy attacks. Their experience allows them to mow down enemies on the battlefield as though it were second nature.

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Ymir Child : Paladin

Ymir Child : Paladin (Buff)

Level Description SP Casting Time Cool­down
1 Infuses the magical power possessed in Ymir's Heart with your Faith and creates usable energy. Increases your ATK and Movement Speed by 10%, and Acceleration by 5%. 7 3 600
2 Infuses the magical power possessed in Ymir's Heart with your Faith and creates usable energy. Increases your ATK and Movement Speed by 20%, and Acceleration by 10%. 9 3 600
3 Infuses the magical power possessed in Ymir's Heart with your Faith and creates usable energy. Increases your ATK and Movement Speed by 30%, and Acceleration by 15%. 11 3 600
Rage Control

Rage Control (Passive)

requires: Aura Blade
Level Description SP Casting Time Cool­down
1 You learn to control your Rage, generating 5 to 17 Rage instead of Aura. You can generate up to a maximum of 50 Rage.
10 Rage is equivalent to 1 Aura.
0 0 0
2 You learn to control your Rage, generating 5 to 20 Rage instead of Aura. You can generate up to a maximum of 100 Rage.
10 Rage is equivalent to 1 Aura.
0 0 0
Bowling Bash

Bowling Bash (Attack)

requires: Rage Control
Level Description SP Casting Time Cool­down
1 Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 190% of your Physical Damage.
4 0 10
2 Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 213% of your Physical Damage.
6 0 10
3 Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 235% of your Physical Damage.
9 0 10
4 Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 258% of your Physical Damage.
13 0 10
5 Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 280% of your Physical Damage.
17 0 10
6 Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 302% of your Physical Damage.
17 0 10
7 Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 325% of your Physical Damage.
17 0 10
8 Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 347% of your Physical Damage.
17 0 10
9 Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 370% of your Physical Damage.
17 0 10
10 Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 392% of your Physical Damage.
17 0 10
Endure

Endure (Buff)

requires: Parrying
Level Description SP Casting Time Cool­down
1 Harden the muscles in your body to reduce the damage taken by 8% for 10 sec. 0 0 120
2 Harden the muscles in your body to reduce the damage taken by 16% for 10 sec. 0 0 120
3 Harden the muscles in your body to reduce the damage taken by 24% for 10 sec. 0 0 120
4 Harden the muscles in your body to reduce the damage taken by 32% for 10 sec. 0 0 120
5 Harden the muscles in your body to reduce the damage taken by 40% for 10 sec. 0 0 120
Berserk

Berserk (Buff)

requires: Rage Control
Level Description SP Casting Time Cool­down
1 You become enraged, increasing your Attack Power by 4% for 30 sec.
Dodge Rate is decreased by 10% for the duration.
0 0 60
2 You become enraged, increasing your Attack Power by 8% for 30 sec.
Dodge Rate is decreased by 10% for the duration.
0 0 60
3 You become enraged, increasing your Attack Power by 12% for 30 sec.
Dodge Rate is decreased by 10% for the duration.
0 0 60
4 You become enraged, increasing your Attack Power by 16% for 30 sec.
Dodge Rate is decreased by 10% for the duration.
0 0 60
5 You become enraged, increasing your Attack Power by 20% for 30 sec.
Dodge Rate is decreased by 10% for the duration.
0 0 60
Pummel Attack

Pummel Attack (Attack)

requires: Berserk
Level Description SP Casting Time Cool­down
1 Quicky pummel the enemy with the hilt of the sword, knocking them down for 3 sec. (90 second cooldown) 0 0 90
2 Quicky pummel the enemy with the hilt of the sword, knocking them down for 3 sec. (80 second cooldown) 0 0 80
3 Quicky pummel the enemy with the hilt of the sword, knocking them down for 3 sec. (70 second cooldown) 0 0 70
4 Quicky pummel the enemy with the hilt of the sword, knocking them down for 3 sec. (60 second cooldown) 0 0 60
5 Quicky pummel the enemy with the hilt of the sword, knocking them down for 3 sec. (50 second cooldown) 0 0 50
Rage Strike

Rage Strike (Attack)

requires: Pummel Attack
Level Description SP Casting Time Cool­down
1 50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 708% of your Physical Damage. Additional 3% damage is inflicted if the Skill is used on Knocked down enemy.
0 0 20
2 50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 756% of your Physical Damage. Additional 6% damage is inflicted if the Skill is used on Knocked down enemy.
0 0 20
3 50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 804% of your Physical Damage. Additional 9% damage is inflicted if the Skill is used on Knocked down enemy.
0 0 20
4 50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 852% of your Physical Damage. Additional 12% damage is inflicted if the Skill is used on Knocked down enemy.
0 0 20
5 50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 900% of your Physical Damage. Additional 15% damage is inflicted if the Skill is used on Knocked down enemy.
0 0 20
6 50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 948% of your Physical Damage. Additional 18% damage is inflicted if the Skill is used on Knocked down enemy.
0 0 20
7 50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 996% of your Physical Damage. Additional 21% damage is inflicted if the Skill is used on Knocked down enemy.
0 0 20
8 50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 1044% of your Physical Damage. Additional 24% damage is inflicted if the Skill is used on Knocked down enemy.
0 0 20
9 50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 1092% of your Physical Damage. Additional 27% damage is inflicted if the Skill is used on Knocked down enemy.
0 0 20
10 50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 1140% of your Physical Damage. Additional 30% damage is inflicted if the Skill is used on Knocked down enemy.
0 0 20
Battle Leap

Battle Leap (Attack)

requires: Bowling Bash
Level Description SP Casting Time Cool­down
1 Obtain 10 Rage
Leaps to the target point and inflicts damage equaling 190% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 70 sec.)
0 0 70
2 Obtain 10 Rage
Leaps to the target point and inflicts damage equaling 213% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 60 sec.)
0 0 60
3 Obtain 10 Rage
Leaps to the target point and inflicts damage equaling 235% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 50 sec.)
0 0 50
4 Obtain 10 Rage
Leaps to the target point and inflicts damage equaling 258% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 40 sec.)
0 0 40
5 Obtain 10 Rage
Leaps to the target point and inflicts damage equaling 280% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 30 sec.)
0 0 30
6 Obtain 20 Rage
Leaps to the target point and inflicts damage equaling 302% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 27 sec.)
0 0 27
7 Obtain 20 Rage
Leaps to the target point and inflicts damage equaling 325% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 24 sec.)
0 0 24
8 Obtain 20 Rage
Leaps to the target point and inflicts damage equaling 347% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 21 sec.)
0 0 21
9 Obtain 20 Rage
Leaps to the target point and inflicts damage equaling 370% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 18 sec.)
0 0 18
10 Obtain 20 Rage
Leaps to the target point and inflicts damage equaling 392% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 15 sec.)
0 0 15
Tension Relax

Tension Relax (Buff)

requires: Rage Control
Level Description SP Casting Time Cool­down
1 10 Rage required
Suppresses Rage and loosens tension to instantly recover % of Max HP, and restores up to % of Max HP over within secs. This skill consumes all Rage effect and and the amount of HP restored depends on the amount of Rage consumed.
0 0 120
2 10 Rage required
Suppresses Rage and loosens tension to instantly recover % of Max HP, and restores up to % of Max HP over within secs. This skill consumes all Rage effect and and the amount of HP restored depends on the amount of Rage consumed.
0 0 120
3 10 Rage required
Suppresses Rage and loosens tension to instantly recover % of Max HP, and restores up to % of Max HP over within secs. This skill consumes all Rage effect and and the amount of HP restored depends on the amount of Rage consumed.
0 0 120
4 10 Rage required
Suppresses Rage and loosens tension to instantly recover % of Max HP, and restores up to % of Max HP over within secs. This skill consumes all Rage effect and and the amount of HP restored depends on the amount of Rage consumed.
0 0 120
5 10 Rage required
Suppresses Rage and loosens tension to instantly recover % of Max HP, and restores up to % of Max HP over within secs. This skill consumes all Rage effect and and the amount of HP restored depends on the amount of Rage consumed.
0 0 120
6 10 Rage required
Suppresses Rage and loosens tension to instantly recover % of Max HP, and restores up to % of Max HP over within secs. This skill consumes all Rage effect and and the amount of HP restored depends on the amount of Rage consumed.
0 0 120
Parrying

Parrying (Buff)

requires: Tension Relax
Level Description SP Casting Time Cool­down
1 Concentrate on parrying enemy attacks, Increasing Parry Rate by 8% for 10 sec. 0 0 60
2 Concentrate on parrying enemy attacks, Increasing Parry Rate by 16% for 10 sec. 0 0 60
3 Concentrate on parrying enemy attacks, Increasing Parry Rate by 24% for 10 sec. 0 0 60
4 Concentrate on parrying enemy attacks, Increasing Parry Rate by 32% for 10 sec. 0 0 60
5 Concentrate on parrying enemy attacks, Increasing Parry Rate by 40% for 10 sec. 0 0 60
Brandish Storm

Brandish Storm (Attack)

requires: Battle Leap
Level Description SP Casting Time Cool­down
1 Rotates and swings a sword to create an effect of a storm and inflicts damage equaling 232% of your Physical Damage to up to 10 nearby enemies. 11 0 0
2 Rotates and swings a sword to create an effect of a storm and inflicts damage equaling 274% of your Physical Damage to up to 10 nearby enemies. 17 0 0
3 Rotates and swings a sword to create an effect of a storm and inflicts damage equaling 317% of your Physical Damage to up to 10 nearby enemies. 23 0 0
4 Rotates and swings a sword to create an effect of a storm and inflicts damage equaling 359% of your Physical Damage to up to 10 nearby enemies. 23 0 0
5 Rotates and swings a sword to create an effect of a storm and inflicts damage equaling 401% of your Physical Damage to up to 10 nearby enemies. 23 0 0
6 Rotates and swings a sword to create an effect of a storm and inflicts damage equaling 443% of your Physical Damage to up to 10 nearby enemies. 23 0 0
Defender

Defender (Buff)

requires: Endure
Level Description SP Casting Time Cool­down
1 Switch to the role of a guardian in battle, increasing Defense, Dodge and Parry Rate by 6% at the cost of decreasing Attack Power by 10%. 0 4 3
2 Switch to the role of a guardian in battle, increasing Defense, Dodge and Parry Rate by 12% at the cost of decreasing Attack Power by 10%. 0 4 3
3 Switch to the role of a guardian in battle, increasing Defense, Dodge and Parry Rate by 18% at the cost of decreasing Attack Power by 10%. 0 4 3
4 Switch to the role of a guardian in battle, increasing Defense, Dodge and Parry Rate by 24% at the cost of decreasing Attack Power by 10%. 0 4 3
5 Switch to the role of a guardian in battle, increasing Defense, Dodge and Parry Rate by 30% at the cost of decreasing Attack Power by 10%. 0 4 3

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