Name Class Order
IconNameTypeRequired LevelDescription
Guild skill book (Strike a vital point Volume 2 )Recovery Potion1
Obtain [Strike a vital point Lv.2] when use it.
Only guild master can use.
Guild skill book (Strike a vital point Volume 3 )Recovery Potion1
Obtain [Strike a vital point Lv.3] when use it.
Only guild master can use.
Guild skill book (Strike a vital point Volume 4 )Recovery Potion1
Obtain [Strike a vital point Lv.4] when use it.
Only guild master can use.
Guild skill book (Strike a vital point Volume 5 )Recovery Potion1
Obtain [Strike a vital point Lv.5] when use it.
Only guild master can use.
Guild skill book (Strike a vital point Volume 6 )Recovery Potion1
Obtain [Strike a vital point Lv.6] when use it.
Only guild master can use.
Guild skill book (Strike a vital point Volume 7 )Recovery Potion1
Obtain [Strike a vital point Lv.7] when use it.
Only guild master can use.
Guild skill book (Strike a vital point Volume 8 )Recovery Potion1
Obtain [Strike a vital point Lv.8] when use it.
Only guild master can use.
Guild skill book (Strike a vital point Volume 9 )Recovery Potion1
Obtain [Strike a vital point Lv.9] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 1 )Recovery Potion1
Obtain [Tactical training Lv.1] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 10 )Recovery Potion1
Obtain [Tactical training Lv.10] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 2 )Recovery Potion1
Obtain [Tactical training Lv.2] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 3 )Recovery Potion1
Obtain [Tactical training Lv.3] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 4 )Recovery Potion1
Obtain [Tactical training Lv.4] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 5 )Recovery Potion1
Obtain [Tactical training Lv.5] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 6 )Recovery Potion1
Obtain [Tactical training Lv.6] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 7 )Recovery Potion1
Obtain [Tactical training Lv.7] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 8 )Recovery Potion1
Obtain [Tactical training Lv.8] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 9 )Recovery Potion1
Obtain [Tactical training Lv.9] when use it.
Only guild master can use.
Guild skill book (Urgent Recall Volume 1 )Recovery Potion1
Obtain [Urgent Recall Lv.1] when use it.
Only guild master can use.
Guild skill book (Urgent Recall Volume 2 )Recovery Potion1
Obtain [Urgent Recall Lv.2] when use it.
Only guild master can use.
Guild skill book (Urgent Recall Volume 3 )Recovery Potion1
Obtain [Urgent Recall Lv.3] when use it.
Only guild master can use.
Guitarist's GuitarRecovery Potion1Guitar known to be used by the Green Zeppelin.
Very valuable among the Green Zeppelin fans.
Hallowed PumpkinRecovery Potion1Hallowed Pumpkin.
This pumpkin is special one among thousands.
What will happen I take some?
HappynessRecovery Potion1Part of Humbaba's emotion dropped from Humbaba's pleasure.
Makes you feel happy just by holding on to it.
Health Boost Potion(I)Boost Potion1For 30 second Vitality increases by 5 (5 min cool time)
Health Boost Potion(II)Boost Potion10For 30 second Vitality increases by 10 (5 min cool time)
Health Boost Potion(III)Boost Potion20For 30 second Vitality increases by 15 (5 min cool time)
Health Boost Potion(IV)Boost Potion30For 30 second Vitality increases by 25 (5 min cool time)
Health Boost Potion(V)Boost Potion40For 30 second Vitality increases by 42 (5 min cool time)
Health Boost Potion(VI)Boost Potion50For 30 second Vitality increases by 75 (5 min cool time)
Guild skill book (Strike a vital point Volume 2 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Strike a vital point Lv.2] when use it.
Only guild master can use.
Guild skill book (Strike a vital point Volume 3 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Strike a vital point Lv.3] when use it.
Only guild master can use.
Guild skill book (Strike a vital point Volume 4 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Strike a vital point Lv.4] when use it.
Only guild master can use.
Guild skill book (Strike a vital point Volume 5 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Strike a vital point Lv.5] when use it.
Only guild master can use.
Guild skill book (Strike a vital point Volume 6 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Strike a vital point Lv.6] when use it.
Only guild master can use.
Guild skill book (Strike a vital point Volume 7 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Strike a vital point Lv.7] when use it.
Only guild master can use.
Guild skill book (Strike a vital point Volume 8 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Strike a vital point Lv.8] when use it.
Only guild master can use.
Guild skill book (Strike a vital point Volume 9 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Strike a vital point Lv.9] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 1 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Tactical training Lv.1] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 10 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Tactical training Lv.10] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 2 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Tactical training Lv.2] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 3 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Tactical training Lv.3] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 4 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Tactical training Lv.4] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 5 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Tactical training Lv.5] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 6 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Tactical training Lv.6] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 7 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Tactical training Lv.7] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 8 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Tactical training Lv.8] when use it.
Only guild master can use.
Guild skill book (Tactical training Volume 9 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Tactical training Lv.9] when use it.
Only guild master can use.
Guild skill book (Urgent Recall Volume 1 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Urgent Recall Lv.1] when use it.
Only guild master can use.
Guild skill book (Urgent Recall Volume 2 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Urgent Recall Lv.2] when use it.
Only guild master can use.
Guild skill book (Urgent Recall Volume 3 )
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 002

Obtain [Urgent Recall Lv.3] when use it.
Only guild master can use.
Guitarist's Guitar
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 000
Guitar known to be used by the Green Zeppelin.
Very valuable among the Green Zeppelin fans.
Hallowed Pumpkin
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 000
Hallowed Pumpkin.
This pumpkin is special one among thousands.
What will happen I take some?
Happyness
Not Bound 
PotionRecovery Potion
Required Level1
ClassesAll
Sell Price0 000
Part of Humbaba's emotion dropped from Humbaba's pleasure.
Makes you feel happy just by holding on to it.
Health Boost Potion(I)
Not Bound 
PotionBoost Potion
Required Level1
ClassesAll
Sell Price0 003
For 30 second Vitality increases by 5 (5 min cool time)
Health Boost Potion(II)
Not Bound 
PotionBoost Potion
Required Level10
ClassesAll
Sell Price0 010
For 30 second Vitality increases by 10 (5 min cool time)
Health Boost Potion(III)
Not Bound 
PotionBoost Potion
Required Level20
ClassesAll
Sell Price0 019
For 30 second Vitality increases by 15 (5 min cool time)
Health Boost Potion(IV)
Not Bound 
PotionBoost Potion
Required Level30
ClassesAll
Sell Price0 034
For 30 second Vitality increases by 25 (5 min cool time)
Health Boost Potion(V)
Not Bound 
PotionBoost Potion
Required Level40
ClassesAll
Sell Price0 072
For 30 second Vitality increases by 42 (5 min cool time)
Health Boost Potion(VI)
Not Bound 
PotionBoost Potion
Required Level50
ClassesAll
Sell Price0 109
For 30 second Vitality increases by 75 (5 min cool time)
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