knight

Knights are heavily trained through the Prontera Knights' strict education and strongly values rules and principles.

They know how to handle 'auras' skillfully through systematic battle training and also can use their shields as a battle skill.

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Ymir Child : Paladin

Ymir Child : Paladin (Buff)

Level Description SP Casting Time Cool­down
1 Infuses the magical power possessed in Ymir's Heart with your Faith and creates usable energy. Increases your ATK and Movement Speed by 10%, and Acceleration by 5%. 7 3 600
2 Infuses the magical power possessed in Ymir's Heart with your Faith and creates usable energy. Increases your ATK and Movement Speed by 20%, and Acceleration by 10%. 9 3 600
3 Infuses the magical power possessed in Ymir's Heart with your Faith and creates usable energy. Increases your ATK and Movement Speed by 30%, and Acceleration by 15%. 11 3 600
Aura Shield

Aura Shield (Buff)

requires: Shield Charge
Level Description SP Casting Time Cool­down
1 Channel the Aura to your shield to reduce the damage taken by 4% for 10 sec. 0 0 60
2 Channel the Aura to your shield to reduce the damage taken by 8% for 10 sec. 0 0 60
3 Channel the Aura to your shield to reduce the damage taken by 12% for 10 sec. 0 0 60
4 Channel the Aura to your shield to reduce the damage taken by 16% for 10 sec. 0 0 60
5 Channel the Aura to your shield to reduce the damage taken by 20% for 10 sec. 0 0 60
Shield Fortress

Shield Fortress (Buff)

requires: Aura Shield
Level Description SP Casting Time Cool­down
1 Take shelter behind your shield, reducing the damage taken by 10% for 10 sec.
Additionally, you protect your allies from a portion of enemy attacks, reducing the damage taken by all Party and Raid members within a 20m radius by 5% for 10 sec.
You cannot move or perform any other action while using Shield Fortress.
7 0 120
2 Take shelter behind your shield, reducing the damage taken by 20% for 10 sec.
Additionally, you protect your allies from a portion of enemy attacks, reducing the damage taken by all Party and Raid members within a 20m radius by 10% for 10 sec.
You cannot move or perform any other action while using Shield Fortress.
10 0 120
3 Take shelter behind your shield, reducing the damage taken by 30% for 10 sec.
Additionally, you protect your allies from a portion of enemy attacks, reducing the damage taken by all Party and Raid members within a 20m radius by 15% for 10 sec.
You cannot move or perform any other action while using Shield Fortress.
12 0 120
4 Take shelter behind your shield, reducing the damage taken by 40% for 10 sec.
Additionally, you protect your allies from a portion of enemy attacks, reducing the damage taken by all Party and Raid members within a 20m radius by 20% for 10 sec.
You cannot move or perform any other action while using Shield Fortress.
14 0 120
5 Take shelter behind your shield, reducing the damage taken by 50% for 10 sec.
Additionally, you protect your allies from a portion of enemy attacks, reducing the damage taken by all Party and Raid members within a 20m radius by 25% for 10 sec.
You cannot move or perform any other action while using Shield Fortress.
17 0 120
Aura Mastery

Aura Mastery (Passive)

requires: Aura Blade
Level Description SP Casting Time Cool­down
1 When using a skill that generates Aura, there is a 5% chance of causing the next Aura consuming skill cost no Aura, and have an effect equivalent to consuming 3 Auras. 0 0 0
2 When using a skill that generates Aura, there is a 10% chance of causing the next Aura consuming skill cost no Aura, and have an effect equivalent to consuming 3 Auras. 0 0 0
3 When using a skill that generates Aura, there is a 15% chance of causing the next Aura consuming skill cost no Aura, and have an effect equivalent to consuming 3 Auras. 0 0 0
Grand Cross

Grand Cross (Attack)

requires: Shield Charge
Level Description SP Casting Time Cool­down
1 Explodes Aura on the ground and inflicts damage equaling 161% of your Physical Damage to up to 10 nearby enemies. If Aura Blade is in effect, additional damage equaling 105% of your Physical Damage is inflicted and obtains additional Threat Value equaling 50% of the inflicted damage. 7 0 0
2 Explodes Aura on the ground and inflicts damage equaling 191% of your Physical Damage to up to 10 nearby enemies. If Aura Blade is in effect, additional damage equaling 110% of your Physical Damage is inflicted and obtains additional Threat Value equaling 50% of the inflicted damage. 12 0 0
3 Explodes Aura on the ground and inflicts damage equaling 220% of your Physical Damage to up to 10 nearby enemies. If Aura Blade is in effect, additional damage equaling 115% of your Physical Damage is inflicted and obtains additional Threat Value equaling 50% of the inflicted damage. 16 0 0
4 Explodes Aura on the ground and inflicts damage equaling 249% of your Physical Damage to up to 10 nearby enemies. If Aura Blade is in effect, additional damage equaling 120% of your Physical Damage is inflicted and obtains additional Threat Value equaling 50% of the inflicted damage. 16 0 0
5 Explodes Aura on the ground and inflicts damage equaling 279% of your Physical Damage to up to 10 nearby enemies. If Aura Blade is in effect, additional damage equaling 125% of your Physical Damage is inflicted and obtains additional Threat Value equaling 50% of the inflicted damage. 16 0 0
6 Explodes Aura on the ground and inflicts damage equaling 308% of your Physical Damage to up to 10 nearby enemies. If Aura Blade is in effect, additional damage equaling 130% of your Physical Damage is inflicted and obtains additional Threat Value equaling 50% of the inflicted damage. 16 0 0
Shield Boomerang

Shield Boomerang (Attack)

requires: Shield Charge
Level Description SP Casting Time Cool­down
1 Throws shield to enemies and inflicts damage equaling 184% of your Physical Damage to up to 3 enemies, and decreases Movement Speed by 40% for 10 sec. Obtain additional Threat Value equaling 20% of the inflicted damage. 6 0 15
2 Throws shield to enemies and inflicts damage equaling 205% of your Physical Damage to up to 3 enemies, and decreases Movement Speed by 40% for 6 sec. Obtain additional Threat Value equaling 40% of the inflicted damage. 8 0 15
3 Throws shield to enemies and inflicts damage equaling 227% of your Physical Damage to up to 3 enemies, and decreases Movement Speed by 40% for 6 sec. Obtain additional Threat Value equaling 60% of the inflicted damage. 11 0 15
4 Throws shield to enemies and inflicts damage equaling 248% of your Physical Damage to up to 3 enemies, and decreases Movement Speed by 40% for 6 sec. Obtain additional Threat Value equaling 80% of the inflicted damage. 15 0 15
5 Throws shield to enemies and inflicts damage equaling 270% of your Physical Damage to up to 5 enemies, and decreases Movement Speed by 40% for 10 sec. Obtain additional Threat Value equaling 100% of the inflicted damage. 23 0 15
6 Throws shield to enemies and inflicts damage equaling 292% of your Physical Damage to up to 5 enemies, and decreases Movement Speed by 40% for 11 sec. Obtain additional Threat Value equaling 110% of the inflicted damage. 23 0 15
7 Throws shield to enemies and inflicts damage equaling 313% of your Physical Damage to up to 5 enemies, and decreases Movement Speed by 40% for 12 sec. Obtain additional Threat Value equaling 140% of the inflicted damage. 23 0 15
8 Throws shield to enemies and inflicts damage equaling 335% of your Physical Damage to up to 5 enemies, and decreases Movement Speed by 40% for 13 sec. Obtain additional Threat Value equaling 160% of the inflicted damage. 23 0 15
9 Throws shield to enemies and inflicts damage equaling 356% of your Physical Damage to up to 5 enemies, and decreases Movement Speed by 40% for 14 sec. Obtain additional Threat Value equaling 180% of the inflicted damage. 23 0 15
10 Throws shield to enemies and inflicts damage equaling 378% of your Physical Damage to up to 10 enemies, and decreases Movement Speed by 40% for 15 sec. Obtain additional Threat Value equaling 200% of the inflicted damage. 23 0 15
Shield Boomerang Mastery

Shield Boomerang Mastery (Passive)

requires: Shield Boomerang
Level Description SP Casting Time Cool­down
1 When using a skill that generates Aura, there is a 4% chance of resetting the cooldown of Shield Boomerang skill.
Next Shield Boomerang skill generates 1 Aura..
0 0 0
2 When using a skill that generates Aura, there is a 8% chance of resetting the cooldown of Shield Boomerang skill.
Next Shield Boomerang skill generates 1 Aura.
0 0 0
3 When using a skill that generates Aura, there is a 12% chance of resetting the cooldown of Shield Boomerang skill.
Next Shield Boomerang skill generates 1 Aura.
0 0 0
4 When using a skill that generates Aura, there is a 16% chance of resetting the cooldown of Shield Boomerang skill.
Next Shield Boomerang skill generates 1 Aura.
0 0 0
5 When using a skill that generates Aura, there is a 20% chance of resetting the cooldown of Shield Boomerang skill.
Next Shield Boomerang skill generates 1 Aura.
0 0 0
Aura Heal

Aura Heal (Support)

requires: Aura Mastery
Level Description SP Casting Time Cool­down
1 Casts power of Aura to the target and recovers HP equaling 50% of your Physical Damage for every 1 Aura. Equal effect is added for each additional Aura. 0 0 20
2 Casts power of Aura to the target and recovers HP equaling 60% of your Physical Damage for every 1 Aura. Equal effect is added for each additional Aura. 0 0 20
3 Casts power of Aura to the target and recovers HP equaling 70% of your Physical Damage for every 1 Aura. Equal effect is added for each additional Aura. 0 0 20
4 Casts power of Aura to the target and 1 enemy near the target, and recovers HP equaling 80% of your Physical Damage for every 1 Aura. Equal effect is added for each additional Aura. 0 0 20
5 Casts power of Aura to the target and 2 enemies near the target, and recovers HP equaling 90% of your Physical Damage for every 1 Aura. Equal effect is added for each additional Aura. 0 0 20
6 Casts power of Aura to the target and 3 enemies near the target, and recovers HP equaling 100% of your Physical Damage for every 1 Aura. Equal effect is added for each additional Aura. 0 0 20
Shield Charge

Shield Charge (Attack)

requires: Aura Mastery
Level Description SP Casting Time Cool­down
1 Raise your shield and charge towards the distant target to stun it for 3 sec. (60 second cooldown) 0 0 60
2 Raise your shield and charge towards the distant target to stun it for 3 sec. (50 second cooldown) 0 0 50
3 Raise your shield and charge towards the distant target to stun it for 3 sec. (40 second cooldown) 0 0 40
4 Raise your shield and charge towards the distant target to stun it for 3 sec. (30 second cooldown) 0 0 30
5 Raise your shield and charge towards the distant target to stun it for 3 sec. (20 second cooldown) 0 0 20
Concentration

Concentration (Buff)

requires: Aura Mastery
Level Description SP Casting Time Cool­down
1 This skill requires 1 Aura.
Consume all Aura to temporarily enhance your strength, increasing Attack Power by 4% and damage received by 10%. Skill effect lasts for 15 seconds per Aura consumed.
0 0 3
2 This skill requires 1 Aura.
Consume all Aura to temporarily enhance your strength, increasing Attack Power by 8% and damage received by 10%. Skill effect lasts for 15 seconds per Aura consumed.
0 0 3
3 This skill requires 1 Aura.
Consume all Aura to temporarily enhance your strength, increasing Attack Power by 12% and damage received by 10%. Skill effect lasts for 15 seconds per Aura consumed.
0 0 3
4 This skill requires 1 Aura.
Consume all Aura to temporarily enhance your strength, increasing Attack Power by 16% and damage received by 10%. Skill effect lasts for 15 seconds per Aura consumed.
0 0 3
5 This skill requires 1 Aura.
Consume all Aura to temporarily enhance your strength, increasing Attack Power by 20% and damage received by 10%. Skill effect lasts for 15 seconds per Aura consumed.
0 0 3
Shield Bash

Shield Bash (Attack)

requires: Grand Cross
Level Description SP Casting Time Cool­down
1 Obtain 2 Aura
Smashes the enemy with your shield and inflicts damage equaling 150% of your Physical Damage, and causes Knock down for 3 sec. (Cool Time: 30 sec.)
3 0 30
2 Obtain 2 Aura
Smashes the enemy with your shield and inflicts damage equaling 167% of your Physical Damage, and causes Knock down for 3 sec. (Cool Time: 30 sec.)
5 0 30
3 Obtain 2 Aura
Smashes the enemy with your shield and inflicts damage equaling 185% of your Physical Damage, and causes Knock down for 3 sec. (Cool Time: 30 sec.)
7 0 30
4 Obtain 2 Aura
Smashes the enemy with your shield and inflicts damage equaling 202% of your Physical Damage, and causes Knock down for 3 sec. (Cool Time: 30 sec.)
10 0 30
5 Obtain 2 Aura
Smashes the enemy with your shield and inflicts damage equaling 220% of your Physical Damage, and causes Knock down for 3 sec. (Cool Time: 30 sec.)
13 0 30
6 Obtain 2 Aura
Smashes the enemy with your shield and inflicts damage equaling 238% of your Physical Damage, and causes Knock down for 3 sec. (Cool Time: 28 sec.)
13 0 28
7 Obtain 2 Aura
Smashes the enemy with your shield and inflicts damage equaling 255% of your Physical Damage, and causes Knock down for 3 sec. (Cool Time: 26 sec.)
13 0 26
8 Obtain 2 Aura
Smashes the enemy with your shield and inflicts damage equaling 273% of your Physical Damage, and causes Knock down for 3 sec. (Cool Time: 24 sec.)
13 0 24
9 Obtain 2 Aura
Smashes the enemy with your shield and inflicts damage equaling 290% of your Physical Damage, and causes Knock down for 3 sec. (Cool Time: 22 sec.)
13 0 22
10 Obtain 2 Aura
Smashes the enemy with your shield and inflicts damage equaling 308% of your Physical Damage, and causes Knock down for 3 sec. (Cool Time: 20 sec.)
13 0 20
Shield Cannon

Shield Cannon (Attack)

requires: Shield Boomerang Mastery
Level Description SP Casting Time Cool­down
1 3 Aura required
Strikes multiple hits with Aura charged shield and inflicts damage equaling 656% of your Physical Damage. Additional 3% damage is inflicted if skill is used on Knocked down enemy. (Cool Time: 30 sec.)
0 0 30
2 3 Aura required
Strikes multiple hits with Aura charged shield and inflicts damage equaling 712% of your Physical Damage. Additional 6% damage is inflicted if skill is used on Knocked down enemy. (Cool Time: 30 sec.)
0 0 30
3 3 Aura required
Strikes multiple hits with Aura charged shield and inflicts damage equaling 768% of your Physical Damage. Additional 9% damage is inflicted if skill is used on Knocked down enemy. (Cool Time: 30 sec.)
0 0 30
4 3 Aura required
Strikes multiple hits with Aura charged shield and inflicts damage equaling 824% of your Physical Damage. Additional 12% damage is inflicted if skill is used on Knocked down enemy. (Cool Time: 30 sec.)
0 0 30
5 3 Aura required
Strikes multiple hits with Aura charged shield and inflicts damage equaling 880% of your Physical Damage. Additional 15% damage is inflicted if skill is used on Knocked down enemy. (Cool Time: 30 sec.)
0 0 30
6 3 Aura required
Strikes multiple hits with Aura charged shield and inflicts damage equaling 936% of your Physical Damage. Additional 18% damage is inflicted if skill is used on Knocked down enemy. (Cool Time: 28 sec.)
0 0 28
7 3 Aura required
Strikes multiple hits with Aura charged shield and inflicts damage equaling 992% of your Physical Damage. Additional 21% damage is inflicted if skill is used on Knocked down enemy. (Cool Time: 26 sec.)
0 0 26
8 3 Aura required
Strikes multiple hits with Aura charged shield and inflicts damage equaling 1048% of your Physical Damage. Additional 24% damage is inflicted if skill is used on Knocked down enemy. (Cool Time: 24 sec.)
0 0 24
9 3 Aura required
Strikes multiple hits with Aura charged shield and inflicts damage equaling 1104% of your Physical Damage. Additional 27% damage is inflicted if skill is used on Knocked down enemy. (Cool Time: 22 sec.)
0 0 22
10 3 Aura required
Strikes multiple hits with Aura charged shield and inflicts damage equaling 1160% of your Physical Damage. Additional 30% damage is inflicted if skill is used on Knocked down enemy. (Cool Time: 20 sec.)
0 0 20

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