Skills > Class Skills
Restoration

Restoration (Support)

requires: Restore
Level Description SP Casting Time Cool­down
1 Heals one party member by 190% of magical attack damage, then jumps to heal all the other members within 10m of the specified member. Up to 5 members can be healed, and the healing effect decreases by 5% on each jump. 5 0 5
2 Heals one party member by 213% of magical attack damage, then jumps to heal all the other members within 10m of the specified member. Up to 5 members can be healed, and the healing effect decreases by 5% on each jump. 11 0 5
3 Heals one party member by 235% of magical attack damage, then jumps to heal all the other members within 10m of the specified member. Up to 5 members can be healed, and the healing effect decreases by 5% on each jump. 17 0 5
4 Heals one party member by 258% of magical attack damage, then jumps to heal all the other members within 10m of the specified member. Up to 5 members can be healed, and the healing effect decreases by 5% on each jump. 23 0 5
5 Heals one party member by 280% of magical attack damage, then jumps to heal all the other members within 10m of the specified member. Up to 5 members can be healed, and the healing effect decreases by 5% on each jump. 29 0 5
6 Heals one party member by 302% of magical attack damage, then jumps to heal all the other members within 10m of the specified member. Up to 5 members can be healed, and the healing effect decreases by 5% on each jump. 29 0 5
7 Heals one party member by 325% of magical attack damage, then jumps to heal all the other members within 10m of the specified member. Up to 5 members can be healed, and the healing effect decreases by 5% on each jump. 29 0 5
8 Heals one party member by 347% of magical attack damage, then jumps to heal all the other members within 10m of the specified member. Up to 5 members can be healed, and the healing effect decreases by 5% on each jump. 29 0 5
9 Heals one party member by 370% of magical attack damage, then jumps to heal all the other members within 10m of the specified member. Up to 5 members can be healed, and the healing effect decreases by 5% on each jump. 29 0 5
10 Heals one party member by 392% of magical attack damage, then jumps to heal all the other members within 10m of the specified member. Up to 5 members can be healed, and the healing effect decreases by 5% on each jump. 29 0 5

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