Skill Simulator
Magnum Break
Level 1:
Slam the ground with a destructive force to send a shockwave to 3 nearby enemies, inflicting 196% damage. This skill generates 50% more Threat.
Level 1:
Slam the ground with a destructive force to send a shockwave to 3 nearby enemies, inflicting 196% damage. This skill generates 50% more Threat.
Magnum Break
Level 2:
Slam the ground with a destructive force to send a shockwave to 3 nearby enemies, inflicting 231% damage. This skill generates 50% more Threat.
Level 2:
Slam the ground with a destructive force to send a shockwave to 3 nearby enemies, inflicting 231% damage. This skill generates 50% more Threat.
Magnum Break
Level 3:
Slam the ground with a destructive force to send a shockwave to 3 nearby enemies, inflicting 267% damage. This skill generates 50% more Threat.
Level 3:
Slam the ground with a destructive force to send a shockwave to 3 nearby enemies, inflicting 267% damage. This skill generates 50% more Threat.
Bash
Level 1:
Generates 1 Aura.
Spin around and strike the target with a powerful blow to inflict 170% damage.
Level 1:
Generates 1 Aura.
Spin around and strike the target with a powerful blow to inflict 170% damage.
Bash
Level 2:
Generates 1 Aura.
Spin around and strike the target with a powerful blow to inflict 190% damage.
Level 2:
Generates 1 Aura.
Spin around and strike the target with a powerful blow to inflict 190% damage.
Bash
Level 3:
Generates 1 Aura.
Spin around and strike the target with a powerful blow to inflict 210% damage.
Level 3:
Generates 1 Aura.
Spin around and strike the target with a powerful blow to inflict 210% damage.
Bash
Level 4:
Generates 1 Aura.
Spin around and strike the target with a powerful blow to inflict 230% damage.
Level 4:
Generates 1 Aura.
Spin around and strike the target with a powerful blow to inflict 230% damage.
Bash
Level 5:
Generates 1 Aura.
Spin around and strike the target with a powerful blow to inflict 250% damage.
Level 5:
Generates 1 Aura.
Spin around and strike the target with a powerful blow to inflict 250% damage.
Mass Provoke
Level 1:
Taunt all enemies within a 10m radius to force them to attack you for 6 seconds. (180 second cooldown)
Level 1:
Taunt all enemies within a 10m radius to force them to attack you for 6 seconds. (180 second cooldown)
Mass Provoke
Level 2:
Taunt all enemies within a 10m radius to force them to attack you for 6 seconds. (120 second cooldown)
Level 2:
Taunt all enemies within a 10m radius to force them to attack you for 6 seconds. (120 second cooldown)
Mass Provoke
Level 3:
Taunt all enemies within a 10m radius to force them to attack you for 6 seconds. (60 second cooldown)
Level 3:
Taunt all enemies within a 10m radius to force them to attack you for 6 seconds. (60 second cooldown)
Aura Armor
Level 1:
Focus all of your Aura on the armor to reduce the damage taken by 1%. Also increases Max HP by 4% and Threat generation by 60%. This skill cannot be used with Aura Blade.
Level 1:
Focus all of your Aura on the armor to reduce the damage taken by 1%. Also increases Max HP by 4% and Threat generation by 60%. This skill cannot be used with Aura Blade.
Aura Armor
Level 2:
Focus all of your Aura on the armor to reduce the damage taken by 2%. Also increases Max HP by 8% and Threat generation by 120%. This skill cannot be used with Aura Blade.
Level 2:
Focus all of your Aura on the armor to reduce the damage taken by 2%. Also increases Max HP by 8% and Threat generation by 120%. This skill cannot be used with Aura Blade.
Aura Armor
Level 3:
Focus all of your Aura on the armor to reduce the damage taken by 3%. Also increases Max HP by 12% and Threat generation by 180%. This skill cannot be used with Aura Blade.
Level 3:
Focus all of your Aura on the armor to reduce the damage taken by 3%. Also increases Max HP by 12% and Threat generation by 180%. This skill cannot be used with Aura Blade.
Aura Armor
Level 4:
Focus all of your Aura on the armor to reduce the damage taken by 4%. Also increases Max HP by 16% and Threat generation by 240%. This skill cannot be used with Aura Blade.
Level 4:
Focus all of your Aura on the armor to reduce the damage taken by 4%. Also increases Max HP by 16% and Threat generation by 240%. This skill cannot be used with Aura Blade.
Aura Armor
Level 5:
Focus all of your Aura on the armor to reduce the damage taken by 5%. Also increases Max HP by 20% and Threat generation by 300%. This skill cannot be used with Aura Blade.
Level 5:
Focus all of your Aura on the armor to reduce the damage taken by 5%. Also increases Max HP by 20% and Threat generation by 300%. This skill cannot be used with Aura Blade.
Battle Tactics
Level 1:
Increases the critical strike damage of your skills by an additional 0.2% per INT.
Level 1:
Increases the critical strike damage of your skills by an additional 0.2% per INT.
Battle Tactics
Level 2:
Increases the critical strike damage of your skills by an additional 0.4% per INT.
Level 2:
Increases the critical strike damage of your skills by an additional 0.4% per INT.
Aura Strike
Level 1:
Slash the enemy with your Aura imbued sword to inflict 163% damage and an additional 70% damage for every additional Aura. This skill consumes up to 3 Auras and resets the Head Crush duration on the selected target.
Level 1:
Slash the enemy with your Aura imbued sword to inflict 163% damage and an additional 70% damage for every additional Aura. This skill consumes up to 3 Auras and resets the Head Crush duration on the selected target.
Aura Strike
Level 2:
Slash the enemy with your Aura imbued sword to inflict 182% damage and an additional 70% damage for every additional Aura. This skill consumes up to 3 Auras and resets the Head Crush duration on the selected target.
Level 2:
Slash the enemy with your Aura imbued sword to inflict 182% damage and an additional 70% damage for every additional Aura. This skill consumes up to 3 Auras and resets the Head Crush duration on the selected target.
Aura Strike
Level 3:
Slash the enemy with your Aura imbued sword to inflict 202% damage and an additional 70% damage for every additional Aura. This skill consumes up to 3 Auras and resets the Head Crush duration on the selected target.
Level 3:
Slash the enemy with your Aura imbued sword to inflict 202% damage and an additional 70% damage for every additional Aura. This skill consumes up to 3 Auras and resets the Head Crush duration on the selected target.
Aura Strike
Level 4:
Slash the enemy with your Aura imbued sword to inflict 221% damage and an additional 70% damage for every additional Aura. This skill consumes up to 3 Auras and resets the Head Crush duration on the selected target.
Level 4:
Slash the enemy with your Aura imbued sword to inflict 221% damage and an additional 70% damage for every additional Aura. This skill consumes up to 3 Auras and resets the Head Crush duration on the selected target.
Aura Strike
Level 5:
Slash the enemy with your Aura imbued sword to inflict 240% damage and an additional 70% damage for every additional Aura. This skill consumes up to 3 Auras and resets the Head Crush duration on the selected target.
Level 5:
Slash the enemy with your Aura imbued sword to inflict 240% damage and an additional 70% damage for every additional Aura. This skill consumes up to 3 Auras and resets the Head Crush duration on the selected target.
Aura Blade
Level 1:
Focus all of your Aura on the weapon to increase your Attack Power by 2%. This skill cannot be used with Aura Armor.
Level 1:
Focus all of your Aura on the weapon to increase your Attack Power by 2%. This skill cannot be used with Aura Armor.
Aura Blade
Level 2:
Focus all of your Aura on the weapon to increase your Attack Power by 4%. This skill cannot be used with Aura Armor.
Level 2:
Focus all of your Aura on the weapon to increase your Attack Power by 4%. This skill cannot be used with Aura Armor.
Aura Blade
Level 3:
Focus all of your Aura on the weapon to increase your Attack Power by 6%. This skill cannot be used with Aura Armor.
Level 3:
Focus all of your Aura on the weapon to increase your Attack Power by 6%. This skill cannot be used with Aura Armor.
Aura Blade
Level 4:
Focus all of your Aura on the weapon to increase your Attack Power by 8%. This skill cannot be used with Aura Armor.
Level 4:
Focus all of your Aura on the weapon to increase your Attack Power by 8%. This skill cannot be used with Aura Armor.
Aura Blade
Level 5:
Focus all of your Aura on the weapon to increase your Attack Power by 10%. This skill cannot be used with Aura Armor.
Level 5:
Focus all of your Aura on the weapon to increase your Attack Power by 10%. This skill cannot be used with Aura Armor.
Head Crush
Level 1:
Generates 1 Aura.
Bash the target's skull to inflict 129% damage and leave a deep wound that deals an additional 6.8% damage every 2 sec for 20 sec.
Level 1:
Generates 1 Aura.
Bash the target's skull to inflict 129% damage and leave a deep wound that deals an additional 6.8% damage every 2 sec for 20 sec.
Head Crush
Level 2:
Generates 1 Aura.
Bash the target's skull to inflict 144% damage and leave a deep wound that deals an additional 7.6% damage every 2 sec for 20 sec.
Level 2:
Generates 1 Aura.
Bash the target's skull to inflict 144% damage and leave a deep wound that deals an additional 7.6% damage every 2 sec for 20 sec.
Head Crush
Level 3:
Generates 1 Aura.
Bash the target's skull to inflict 160% damage and leave a deep wound that deals an additional 8.4% damage every 2 sec for 20 sec.
Level 3:
Generates 1 Aura.
Bash the target's skull to inflict 160% damage and leave a deep wound that deals an additional 8.4% damage every 2 sec for 20 sec.
Head Crush
Level 4:
Generates 1 Aura.
Bash the target's skull to inflict 175% damage and leave a deep wound that deals an additional 9.2% damage every 2 sec for 20 sec.
Level 4:
Generates 1 Aura.
Bash the target's skull to inflict 175% damage and leave a deep wound that deals an additional 9.2% damage every 2 sec for 20 sec.
Head Crush
Level 5:
Generates 1 Aura.
Bash the target's skull to inflict 190% damage and leave a deep wound that deals an additional 10% damage every 2 sec for 20 sec.
Level 5:
Generates 1 Aura.
Bash the target's skull to inflict 190% damage and leave a deep wound that deals an additional 10% damage every 2 sec for 20 sec.
Battle Order
Level 1:
Bolsters all your Party and Raid members' morale, increasing their STR by 2% for 30 min.
Level 1:
Bolsters all your Party and Raid members' morale, increasing their STR by 2% for 30 min.
Battle Order
Level 2:
Bolsters all your Party and Raid members' morale, increasing their STR by 4% for 30 min.
Level 2:
Bolsters all your Party and Raid members' morale, increasing their STR by 4% for 30 min.
Battle Order
Level 3:
Bolsters all your Party and Raid members' morale, increasing their STR by 6% for 30 min.
Level 3:
Bolsters all your Party and Raid members' morale, increasing their STR by 6% for 30 min.
Battle Order
Level 4:
Bolsters all your Party and Raid members' morale, increasing their STR by 8% for 30 min.
Level 4:
Bolsters all your Party and Raid members' morale, increasing their STR by 8% for 30 min.
Battle Order
Level 5:
Bolsters all your Party and Raid members' morale, increasing their STR by 10% for 30 min.
Level 5:
Bolsters all your Party and Raid members' morale, increasing their STR by 10% for 30 min.
Provoke
Level 1:
Taunt the enemy to force it to attack you for 6 seconds. (20 second cooldown)
Level 1:
Taunt the enemy to force it to attack you for 6 seconds. (20 second cooldown)
Provoke
Level 2:
Taunt the enemy to force it to attack you for 6 seconds. (17 second cooldown)
Level 2:
Taunt the enemy to force it to attack you for 6 seconds. (17 second cooldown)
Provoke
Level 3:
Taunt the enemy to force it to attack you for 6 seconds. (14 second cooldown)
Level 3:
Taunt the enemy to force it to attack you for 6 seconds. (14 second cooldown)
Provoke
Level 4:
Taunt the enemy to force it to attack you for 6 seconds. (11 second cooldown)
Level 4:
Taunt the enemy to force it to attack you for 6 seconds. (11 second cooldown)
Provoke
Level 5:
Taunt the enemy to force it to attack you for 6 seconds. (8 second cooldown)
Level 5:
Taunt the enemy to force it to attack you for 6 seconds. (8 second cooldown)
Ymir Child : Paladin
Level 1:
Infuses the magical power possessed in Ymir's Heart with your Faith and creates usable energy. Increases your ATK and Movement Speed by 10%, and Acceleration by 5%.
Level 1:
Infuses the magical power possessed in Ymir's Heart with your Faith and creates usable energy. Increases your ATK and Movement Speed by 10%, and Acceleration by 5%.
Ymir Child : Paladin
Level 2:
Infuses the magical power possessed in Ymir's Heart with your Faith and creates usable energy. Increases your ATK and Movement Speed by 20%, and Acceleration by 10%.
Level 2:
Infuses the magical power possessed in Ymir's Heart with your Faith and creates usable energy. Increases your ATK and Movement Speed by 20%, and Acceleration by 10%.
Ymir Child : Paladin
Level 3:
Infuses the magical power possessed in Ymir's Heart with your Faith and creates usable energy. Increases your ATK and Movement Speed by 30%, and Acceleration by 15%.
Level 3:
Infuses the magical power possessed in Ymir's Heart with your Faith and creates usable energy. Increases your ATK and Movement Speed by 30%, and Acceleration by 15%.
Rage Control
Level 1:
You learn to control your Rage, generating 5 to 17 Rage instead of Aura. You can generate up to a maximum of 50 Rage.
10 Rage is equivalent to 1 Aura.
Level 1:
You learn to control your Rage, generating 5 to 17 Rage instead of Aura. You can generate up to a maximum of 50 Rage.
10 Rage is equivalent to 1 Aura.
Rage Control
Level 2:
You learn to control your Rage, generating 5 to 20 Rage instead of Aura. You can generate up to a maximum of 100 Rage.
10 Rage is equivalent to 1 Aura.
Level 2:
You learn to control your Rage, generating 5 to 20 Rage instead of Aura. You can generate up to a maximum of 100 Rage.
10 Rage is equivalent to 1 Aura.
Bowling Bash
Level 1:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 190% of your Physical Damage.
Level 1:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 190% of your Physical Damage.
Bowling Bash
Level 2:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 213% of your Physical Damage.
Level 2:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 213% of your Physical Damage.
Bowling Bash
Level 3:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 235% of your Physical Damage.
Level 3:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 235% of your Physical Damage.
Bowling Bash
Level 4:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 258% of your Physical Damage.
Level 4:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 258% of your Physical Damage.
Bowling Bash
Level 5:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 280% of your Physical Damage.
Level 5:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 280% of your Physical Damage.
Bowling Bash
Level 6:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 302% of your Physical Damage.
Level 6:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 302% of your Physical Damage.
Bowling Bash
Level 7:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 325% of your Physical Damage.
Level 7:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 325% of your Physical Damage.
Bowling Bash
Level 8:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 347% of your Physical Damage.
Level 8:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 347% of your Physical Damage.
Bowling Bash
Level 9:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 370% of your Physical Damage.
Level 9:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 370% of your Physical Damage.
Bowling Bash
Level 10:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 392% of your Physical Damage.
Level 10:
Obtain 2 Aura
Leaps to attack the enemy and inflicts damage equaling 392% of your Physical Damage.
Endure
Level 1:
Harden the muscles in your body to reduce the damage taken by 8% for 10 sec.
Level 1:
Harden the muscles in your body to reduce the damage taken by 8% for 10 sec.
Endure
Level 2:
Harden the muscles in your body to reduce the damage taken by 16% for 10 sec.
Level 2:
Harden the muscles in your body to reduce the damage taken by 16% for 10 sec.
Endure
Level 3:
Harden the muscles in your body to reduce the damage taken by 24% for 10 sec.
Level 3:
Harden the muscles in your body to reduce the damage taken by 24% for 10 sec.
Endure
Level 4:
Harden the muscles in your body to reduce the damage taken by 32% for 10 sec.
Level 4:
Harden the muscles in your body to reduce the damage taken by 32% for 10 sec.
Endure
Level 5:
Harden the muscles in your body to reduce the damage taken by 40% for 10 sec.
Level 5:
Harden the muscles in your body to reduce the damage taken by 40% for 10 sec.
Berserk
Level 1:
You become enraged, increasing your Attack Power by 4% for 30 sec.
Dodge Rate is decreased by 10% for the duration.
Level 1:
You become enraged, increasing your Attack Power by 4% for 30 sec.
Dodge Rate is decreased by 10% for the duration.
Berserk
Level 2:
You become enraged, increasing your Attack Power by 8% for 30 sec.
Dodge Rate is decreased by 10% for the duration.
Level 2:
You become enraged, increasing your Attack Power by 8% for 30 sec.
Dodge Rate is decreased by 10% for the duration.
Berserk
Level 3:
You become enraged, increasing your Attack Power by 12% for 30 sec.
Dodge Rate is decreased by 10% for the duration.
Level 3:
You become enraged, increasing your Attack Power by 12% for 30 sec.
Dodge Rate is decreased by 10% for the duration.
Berserk
Level 4:
You become enraged, increasing your Attack Power by 16% for 30 sec.
Dodge Rate is decreased by 10% for the duration.
Level 4:
You become enraged, increasing your Attack Power by 16% for 30 sec.
Dodge Rate is decreased by 10% for the duration.
Berserk
Level 5:
You become enraged, increasing your Attack Power by 20% for 30 sec.
Dodge Rate is decreased by 10% for the duration.
Level 5:
You become enraged, increasing your Attack Power by 20% for 30 sec.
Dodge Rate is decreased by 10% for the duration.
Pummel Attack
Level 1:
Quicky pummel the enemy with the hilt of the sword, knocking them down for 3 sec. (90 second cooldown)
Level 1:
Quicky pummel the enemy with the hilt of the sword, knocking them down for 3 sec. (90 second cooldown)
Pummel Attack
Level 2:
Quicky pummel the enemy with the hilt of the sword, knocking them down for 3 sec. (80 second cooldown)
Level 2:
Quicky pummel the enemy with the hilt of the sword, knocking them down for 3 sec. (80 second cooldown)
Pummel Attack
Level 3:
Quicky pummel the enemy with the hilt of the sword, knocking them down for 3 sec. (70 second cooldown)
Level 3:
Quicky pummel the enemy with the hilt of the sword, knocking them down for 3 sec. (70 second cooldown)
Pummel Attack
Level 4:
Quicky pummel the enemy with the hilt of the sword, knocking them down for 3 sec. (60 second cooldown)
Level 4:
Quicky pummel the enemy with the hilt of the sword, knocking them down for 3 sec. (60 second cooldown)
Pummel Attack
Level 5:
Quicky pummel the enemy with the hilt of the sword, knocking them down for 3 sec. (50 second cooldown)
Level 5:
Quicky pummel the enemy with the hilt of the sword, knocking them down for 3 sec. (50 second cooldown)
Rage Strike
Level 1:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 708% of your Physical Damage. Additional 3% damage is inflicted if the Skill is used on Knocked down enemy.
Level 1:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 708% of your Physical Damage. Additional 3% damage is inflicted if the Skill is used on Knocked down enemy.
Rage Strike
Level 2:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 756% of your Physical Damage. Additional 6% damage is inflicted if the Skill is used on Knocked down enemy.
Level 2:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 756% of your Physical Damage. Additional 6% damage is inflicted if the Skill is used on Knocked down enemy.
Rage Strike
Level 3:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 804% of your Physical Damage. Additional 9% damage is inflicted if the Skill is used on Knocked down enemy.
Level 3:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 804% of your Physical Damage. Additional 9% damage is inflicted if the Skill is used on Knocked down enemy.
Rage Strike
Level 4:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 852% of your Physical Damage. Additional 12% damage is inflicted if the Skill is used on Knocked down enemy.
Level 4:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 852% of your Physical Damage. Additional 12% damage is inflicted if the Skill is used on Knocked down enemy.
Rage Strike
Level 5:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 900% of your Physical Damage. Additional 15% damage is inflicted if the Skill is used on Knocked down enemy.
Level 5:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 900% of your Physical Damage. Additional 15% damage is inflicted if the Skill is used on Knocked down enemy.
Rage Strike
Level 6:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 948% of your Physical Damage. Additional 18% damage is inflicted if the Skill is used on Knocked down enemy.
Level 6:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 948% of your Physical Damage. Additional 18% damage is inflicted if the Skill is used on Knocked down enemy.
Rage Strike
Level 7:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 996% of your Physical Damage. Additional 21% damage is inflicted if the Skill is used on Knocked down enemy.
Level 7:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 996% of your Physical Damage. Additional 21% damage is inflicted if the Skill is used on Knocked down enemy.
Rage Strike
Level 8:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 1044% of your Physical Damage. Additional 24% damage is inflicted if the Skill is used on Knocked down enemy.
Level 8:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 1044% of your Physical Damage. Additional 24% damage is inflicted if the Skill is used on Knocked down enemy.
Rage Strike
Level 9:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 1092% of your Physical Damage. Additional 27% damage is inflicted if the Skill is used on Knocked down enemy.
Level 9:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 1092% of your Physical Damage. Additional 27% damage is inflicted if the Skill is used on Knocked down enemy.
Rage Strike
Level 10:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 1140% of your Physical Damage. Additional 30% damage is inflicted if the Skill is used on Knocked down enemy.
Level 10:
50 Rage required
Attacks with a blow of Rage to the target and up to 3 nearby enemies and inflicts damage equaling 1140% of your Physical Damage. Additional 30% damage is inflicted if the Skill is used on Knocked down enemy.
Battle Leap
Level 1:
Obtain 10 Rage
Leaps to the target point and inflicts damage equaling 190% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 70 sec.)
Level 1:
Obtain 10 Rage
Leaps to the target point and inflicts damage equaling 190% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 70 sec.)
Battle Leap
Level 2:
Obtain 10 Rage
Leaps to the target point and inflicts damage equaling 213% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 60 sec.)
Level 2:
Obtain 10 Rage
Leaps to the target point and inflicts damage equaling 213% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 60 sec.)
Battle Leap
Level 3:
Obtain 10 Rage
Leaps to the target point and inflicts damage equaling 235% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 50 sec.)
Level 3:
Obtain 10 Rage
Leaps to the target point and inflicts damage equaling 235% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 50 sec.)
Battle Leap
Level 4:
Obtain 10 Rage
Leaps to the target point and inflicts damage equaling 258% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 40 sec.)
Level 4:
Obtain 10 Rage
Leaps to the target point and inflicts damage equaling 258% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 40 sec.)
Battle Leap
Level 5:
Obtain 10 Rage
Leaps to the target point and inflicts damage equaling 280% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 30 sec.)
Level 5:
Obtain 10 Rage
Leaps to the target point and inflicts damage equaling 280% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 30 sec.)
Battle Leap
Level 6:
Obtain 20 Rage
Leaps to the target point and inflicts damage equaling 302% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 27 sec.)
Level 6:
Obtain 20 Rage
Leaps to the target point and inflicts damage equaling 302% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 27 sec.)
Battle Leap
Level 7:
Obtain 20 Rage
Leaps to the target point and inflicts damage equaling 325% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 24 sec.)
Level 7:
Obtain 20 Rage
Leaps to the target point and inflicts damage equaling 325% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 24 sec.)
Battle Leap
Level 8:
Obtain 20 Rage
Leaps to the target point and inflicts damage equaling 347% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 21 sec.)
Level 8:
Obtain 20 Rage
Leaps to the target point and inflicts damage equaling 347% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 21 sec.)
Battle Leap
Level 9:
Obtain 20 Rage
Leaps to the target point and inflicts damage equaling 370% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 18 sec.)
Level 9:
Obtain 20 Rage
Leaps to the target point and inflicts damage equaling 370% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 18 sec.)
Battle Leap
Level 10:
Obtain 20 Rage
Leaps to the target point and inflicts damage equaling 392% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 15 sec.)
Level 10:
Obtain 20 Rage
Leaps to the target point and inflicts damage equaling 392% of your Physical Damage on all enemies in the area, then causes Knock down for 3 sec. (Cool Time: 15 sec.)
Tension Relax
Level 1:
10 Rage required
Suppresses Rage and loosens tension to instantly recover% of Max HP, and restores up to % of Max HP over within secs. This skill consumes all Rage effect and and the amount of HP restored depends on the amount of Rage consumed.
Level 1:
10 Rage required
Suppresses Rage and loosens tension to instantly recover
Tension Relax
Level 2:
10 Rage required
Suppresses Rage and loosens tension to instantly recover% of Max HP, and restores up to % of Max HP over within secs. This skill consumes all Rage effect and and the amount of HP restored depends on the amount of Rage consumed.
Level 2:
10 Rage required
Suppresses Rage and loosens tension to instantly recover
Tension Relax
Level 3:
10 Rage required
Suppresses Rage and loosens tension to instantly recover% of Max HP, and restores up to % of Max HP over within secs. This skill consumes all Rage effect and and the amount of HP restored depends on the amount of Rage consumed.
Level 3:
10 Rage required
Suppresses Rage and loosens tension to instantly recover
Tension Relax
Level 4:
10 Rage required
Suppresses Rage and loosens tension to instantly recover% of Max HP, and restores up to % of Max HP over within secs. This skill consumes all Rage effect and and the amount of HP restored depends on the amount of Rage consumed.
Level 4:
10 Rage required
Suppresses Rage and loosens tension to instantly recover
Tension Relax
Level 5:
10 Rage required
Suppresses Rage and loosens tension to instantly recover% of Max HP, and restores up to % of Max HP over within secs. This skill consumes all Rage effect and and the amount of HP restored depends on the amount of Rage consumed.
Level 5:
10 Rage required
Suppresses Rage and loosens tension to instantly recover
Tension Relax
Level 6:
10 Rage required
Suppresses Rage and loosens tension to instantly recover% of Max HP, and restores up to % of Max HP over within secs. This skill consumes all Rage effect and and the amount of HP restored depends on the amount of Rage consumed.
Level 6:
10 Rage required
Suppresses Rage and loosens tension to instantly recover
Parrying
Level 1:
Concentrate on parrying enemy attacks, Increasing Parry Rate by 8% for 10 sec.
Level 1:
Concentrate on parrying enemy attacks, Increasing Parry Rate by 8% for 10 sec.
Parrying
Level 2:
Concentrate on parrying enemy attacks, Increasing Parry Rate by 16% for 10 sec.
Level 2:
Concentrate on parrying enemy attacks, Increasing Parry Rate by 16% for 10 sec.
Parrying
Level 3:
Concentrate on parrying enemy attacks, Increasing Parry Rate by 24% for 10 sec.
Level 3:
Concentrate on parrying enemy attacks, Increasing Parry Rate by 24% for 10 sec.
Parrying
Level 4:
Concentrate on parrying enemy attacks, Increasing Parry Rate by 32% for 10 sec.
Level 4:
Concentrate on parrying enemy attacks, Increasing Parry Rate by 32% for 10 sec.
Parrying
Level 5:
Concentrate on parrying enemy attacks, Increasing Parry Rate by 40% for 10 sec.
Level 5:
Concentrate on parrying enemy attacks, Increasing Parry Rate by 40% for 10 sec.
Brandish Storm
Level 1:
Rotates and swings a sword to create an effect of a storm and inflicts damage equaling 232% of your Physical Damage to up to 10 nearby enemies.
Level 1:
Rotates and swings a sword to create an effect of a storm and inflicts damage equaling 232% of your Physical Damage to up to 10 nearby enemies.
Brandish Storm
Level 2:
Rotates and swings a sword to create an effect of a storm and inflicts damage equaling 274% of your Physical Damage to up to 10 nearby enemies.
Level 2:
Rotates and swings a sword to create an effect of a storm and inflicts damage equaling 274% of your Physical Damage to up to 10 nearby enemies.
Brandish Storm
Level 3:
Rotates and swings a sword to create an effect of a storm and inflicts damage equaling 317% of your Physical Damage to up to 10 nearby enemies.
Level 3:
Rotates and swings a sword to create an effect of a storm and inflicts damage equaling 317% of your Physical Damage to up to 10 nearby enemies.
Brandish Storm
Level 4:
Rotates and swings a sword to create an effect of a storm and inflicts damage equaling 359% of your Physical Damage to up to 10 nearby enemies.
Level 4:
Rotates and swings a sword to create an effect of a storm and inflicts damage equaling 359% of your Physical Damage to up to 10 nearby enemies.
Brandish Storm
Level 5:
Rotates and swings a sword to create an effect of a storm and inflicts damage equaling 401% of your Physical Damage to up to 10 nearby enemies.
Level 5:
Rotates and swings a sword to create an effect of a storm and inflicts damage equaling 401% of your Physical Damage to up to 10 nearby enemies.
Brandish Storm
Level 6:
Rotates and swings a sword to create an effect of a storm and inflicts damage equaling 443% of your Physical Damage to up to 10 nearby enemies.
Level 6:
Rotates and swings a sword to create an effect of a storm and inflicts damage equaling 443% of your Physical Damage to up to 10 nearby enemies.
Defender
Level 1:
Switch to the role of a guardian in battle, increasing Defense, Dodge and Parry Rate by 6% at the cost of decreasing Attack Power by 10%.
Level 1:
Switch to the role of a guardian in battle, increasing Defense, Dodge and Parry Rate by 6% at the cost of decreasing Attack Power by 10%.
Defender
Level 2:
Switch to the role of a guardian in battle, increasing Defense, Dodge and Parry Rate by 12% at the cost of decreasing Attack Power by 10%.
Level 2:
Switch to the role of a guardian in battle, increasing Defense, Dodge and Parry Rate by 12% at the cost of decreasing Attack Power by 10%.
Defender
Level 3:
Switch to the role of a guardian in battle, increasing Defense, Dodge and Parry Rate by 18% at the cost of decreasing Attack Power by 10%.
Level 3:
Switch to the role of a guardian in battle, increasing Defense, Dodge and Parry Rate by 18% at the cost of decreasing Attack Power by 10%.
Defender
Level 4:
Switch to the role of a guardian in battle, increasing Defense, Dodge and Parry Rate by 24% at the cost of decreasing Attack Power by 10%.
Level 4:
Switch to the role of a guardian in battle, increasing Defense, Dodge and Parry Rate by 24% at the cost of decreasing Attack Power by 10%.
Defender
Level 5:
Switch to the role of a guardian in battle, increasing Defense, Dodge and Parry Rate by 30% at the cost of decreasing Attack Power by 10%.
Level 5:
Switch to the role of a guardian in battle, increasing Defense, Dodge and Parry Rate by 30% at the cost of decreasing Attack Power by 10%.
Warrior
< Class OverviewSkill Points Left: 69